Shapeshifts: Entering or leaving a shapeshift no longer cancels root effects. It continues to cancel movement slowing effects.Isn't that the entire point of being a Druid? You sacrifice a certain amount of utility or damage but make up for that somewhat by being difficult to CC?
I'm not a hardcore PvP player by any stretch of the imagination, I have done my fair share of arenas and even hit a 2k arena rating back near the beginning of WotLK, but this is kind of class breaking. Maybe I shouldn't say "class" breaking, more like "spec" breaking. There are worse nerfs that could hit Balance and Restoration Druids but being able to move is a staple part of what makes a Feral Druid..a Feral Druid!
As far as an argument is concerned (I don't want to sound like a whiny baby) I'd like to point out that there are still plenty of ways to CC a Feral Druid.
- Cyclone
- Hibernate
- Scare Beast
- Any Disorients
- Deep Freeze, Ring of Frost
- FEAR
- All Stuns..
I guess the real reason this makes me sad, if I'm being honest, is just the thought of Feral Druids losing their mobility. That's what it means to be a Feral and even though I don't take PvP seriously (who has time if you raid?), I still don't even like the the idea of Ferals losing such a defining aspect of their spec.
Sky is falling?
Nah, we'll adapt and move on. That's all you can really do...that's what you HAVE to do.
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